15 April 2014

pet peeves

Today is the submission deadline for the May 31, 2014 issue of Electric Spec! Of course, after said deadline we're still accepting stories for the August 31, 2014 issue.
We've been trying to get through the mounds of fiction in the slush pile. (Thank you for submitting, by the way!) We're in much better shape than we were a month ago. Hopefully, we're doing a better job getting back to aspiring authors quickly.

Here are some thoughts motivated by the slush pile. Please note these are my personal pet peeves; they tend to engender strong negative reactions. Other editors may have others…

  • Don't be racist/sexist/homophobic. In fact, don't be any kind of "-ist" in your story. This is a huge turn-off and may (probably will!) result in an automatic rejection.
  • Don't proselytize. If I, as a reader, think you're trying to convert me…it may result in a knee-jerk rejection.
  • Don't campaign. This is why we recommend you stay away from politics in stories you submit to us. I have a strong negative response to stories with political agendas of any kind.
  • Don't bad-mouth groups of people, e.g. all lawyers are scum-sucking vermin. If a reader happens to disagree with the author's opinion ==> automatic rejection. One of my pet-peeves is scientist characters as one-dimensional losers and/or villains. Actually, you can easily avoid this by not creating one-dimensional characters. :)
Of course, I understand the most important component of a story is conflict and an author may intentionally chose to create a character that behaves in a negative manner of this sort. There is a little more leeway in character actions and dialogue, etc. than there is in the author's message. Am I contradicting myself? A little bit.

No one ever said writing was easy. Good luck!

08 April 2014

Fantasy sub-genres

I got into a bit of an argument lately with an industry professional about the difference between contemporary fantasy and urban fantasy. The professional said urban fantasy had to occur in a city. That was not my understanding. For example, I thought Charlaine Harris' Southern Vampire (Sookie Stackhouse) series was considered urban fantasy and it definitely doesn't occur in a city. What I learned in grad school was urban fantasy is fantasy that occurs on contemporary Earth. The pro in question would say urban fantasy is a sub-genre of contemporary fantasy. I would say the sub-genres in fantasy are not well-defined.

To my mind there are two major types of fantasy: fantasy that takes place on some version of Earth OR fantasy that takes place on a so-called "secondary", i.e. made-up imaginary, world. This second type of fantasy is often called high or epic, sometimes it's called heroic or medieval fantasy or sword and sorcery fantasy. The quintessential author here is J.R.R.Tolkien, with George R.R. Martin also hugely successful. Epic or high fantasies often involve a quest, so sometimes are called quest fantasy.

Bridging the gap between these two types of fantasy are fantasies involving a portal. Often the portal goes from Earth to the secondary world. C.S. Lewis' Chronicles of Narnia are a great example of this.

Back on Earth (also called the primary world), we can have superhero fiction or historical fantasy or weird fiction or science fantasy or insert_your_favorite_here.

What about fairytale fiction? It could occur on the primary world or a secondary world, so this one depends on the story.

Have I confused you? Sorry. The bottom line here at Electric Spec is we don't care what sub-genre your story is. Just send it in!

01 April 2014

tips from the slush pile

Happy Spring! Around here it finally feels spring-y. I hope it's the same where you are, or will be very soon.
We've been working hard to catch up on slush here at Electric Spec. Something that struck me recently is: authors need to be aware of market. Over the last nine (!) years we have created a specific 'zine. Consequently, as a potential author you should read at least a couple stories to know what we like. Every market is unique and if you submit a story incompatible with it your story won't get accepted no matter how good it is.

So, here are some tips about what we like with the caveat that this is not an exhaustive list:

  • Science fiction, fantasy, and/or the macabre! This is a requirement. We don't take non-speculative fiction.
  • You must have one or more specific characters. Requirement. He/she/it can be anything from a giant space butterfly to an ogre to insert-imaginative-idea-here. The character is who the reader identifies with. The character must have something to lose. We should probably know who/what the character is by the end of the first paragraph, definitely by the end of the first page.
  • Something should happen. I going to say this is also a requirement. There must be an external plot. Again, this should be evident by the end of the first page. Ideally, your character(s) should also have an internal plot/arc but this is not required.
  • You should show us what happens, not summarize or tell it. This generally means there should be dialogue. Put the reader in the scene. If you have no dialogue your story probably isn't for us.
  • Your story should have an original unique idea, concept, character, world, technology or something else. This means you need to read speculative fiction. You need to know that a man killing his wife/girlfriend has been done. The witch with a heart of gold has been done. The robot prostitute has been done. Vampires have been done.
  • Related to the above, your story needs to have a non-cliche opening. Do not open your story with the main character waking up. Do not open your story with a dream. Do not open your story with the protagonist riding in a car. Do not open with your character looking in the mirror (for that matter: never have your character look in a mirror or other reflective surface).
  • We enjoy genre mash-ups. We enjoy humor. We enjoy irreverent stuff (but nothing political).
  • We'd like to see more:
    • fresh epic/high fantasy--this would be epic/high fantasy with some kind of twist
    • macabre fiction--spooky rather than bloody
    • fresh urban fantasy--note this is probably not vampires, werewolves. Give us some other kind of creature.
    • hard science fiction--SF based on extrapolation of actual science
    • a unique voice--this is a huge hook when we get it
I guess that's it for tips for now.
Good luck with your writing!

25 March 2014

deep in slush

I hope you're still enjoying the marvelous March 15, 2014 issue of Electric Spec. I know I am. What's your favorite story or article? So many choices…

Unfortunately, our late publication of this issue means we are a bit behind with the upcoming marvelous May 31, 2014 issue. Thus, we are neck-, no, eye-deep, in the slush pile. What does this mean to you, our potential authors? It means we are a bit behind in letting you know if you advance to hold-for-voting or if you need to try again with another story. Sorry. :(
However, please do not email us and ask what the status of your story is. Despite having five(!) editors, we simply do not have the human resources to deal with queries about your queries.
Please also follow our submission rules outlined here.
Thanks! Following these rules makes things move along more efficiently.

Here's a little reminder of upcoming deadlines:

  • We close to submissions for the May 31 edition on April 15, 2014. Note: this is coming up!
  • We'll email all potential authors with a no-thanks or a hold-for-voting by approximately May 1, 2014.
  • We'll have our production meeting around May 1, 2014.
  • We'll email hold-for-voting authors by very approximately May 7, 2014.
  • We'll edit stories for the May 31 issue from approx May 7 through May 31, 2014.
  • We go live with the next issue May 31, 2014! :)
Of course, after April 15, 2014, we are accepting submissions for the August 2014 issue.

Happy Spring!

18 March 2014

Huzzah!

No doubt discerning readers have already gleaned the marvelous March 15 2014 Electric Spec issue is live! A resounding Thank you! goes out to our authors, our artist, the technical staff and our associate editors, Chris Devlin and Nikki Baird! We really appreciate everyone's contributions. Did you notice we're starting our ninth year of publication? So, can I also say: Nine years! We rock!

One highlight of the issue I didn't brag about earlier is the Inteview with Mark Lawrence by Editor Dave. Of course, Lawrence is famous for his novels The Prince of Thorns, King of Thorns, and Emperor of Thorns. Check out the interview to find out who inspired the evil Jorg, what's the scoop on the post-apocalyptic setting, the value of short story writing, and Lawrence's new series.

Huzzah!

11 March 2014

More enticements

It's almost here! The marvelous March 15, 2014 issue of Electric Spec. We just have to wait until Saturday…

As promised, here's some more enticements about what's to come. We have a very intriguing SF story, "Digital Rapture" by Charles Ebert. This raises the question: what is a person? What's a soul? A consciousness? Are we merely software? Could we run on another platform?

We also have "Butcher's Hook" by Van Aaron Hughes which is nice combo of horror and SF as you may have guessed from the title. And I have to say, it's pretty horrifying. What's the worst thing that a person could do? What's the worst thing that could be done to them?
Here, at Electric Spec we really enjoy multi-genre combos. Send us some!

We also have an urban fantasy "The Nightmare of Red O'Leary" by Vanessa MacLellan. I do love urban fantasy. Somehow the combination of our modern world with fantastic elements is very fun. The fun is evident in this story about a Red Cap fairy. Can you imagine how a Red Cap would manage in our world?
As of Saturday, you won't have to imagine!

Be sure to check out the new issue this weekend!

05 March 2014

Enticing details about the forthcoming issue

Wow. Our March 15, 2014 issue of Electric Spec threatens to be our best ever! Here are some enticing details...
We have a steampunk story, "The Family Tree" by Daniel Kason, in the next issue. Steampunk is a fascinating sub-genre of speculative fiction.
Wikipedia says, "Steampunk is a sub-genre of science fiction that typically features steam-powered machinery, especially in a setting inspired by industrialised Western civilisation during the 19th century." I believe the term was coined as a reaction to cyberpunk.
Kason's story is steampunk set in the present-day, which is an excellent twist on the genre.
We'd love to see more steampunk in subsmissions...

We have cover art by Ron Sanders. Readers may not know this about Sanders, but this will be the fourth time we've used his work. About the piece for the March 15 cover, Exodus, he says it is "Ethereal and philosophic." It sounds intriguing, right? Check it out!

Earlier, I blogged about Fiction Inspired by Fiction. More specifically, we'll be featuring "This is Just to Say" by Timothy Mudie. Be sure to read how Mudie turns this classic poem into a speculative fiction short story. Very nice! Also in the Fiction-Inspired-by-Fiction category we have my own "A Sea of Stars" inspired by Shakespeare's The Tempest in Editor's Corner. Does it work or not? You decide. :)

We have more stories and an exciting author interview also in the issue. I'll blog about them next week!

25 February 2014

originality via specificity

If you're a reader of Electric Spec you know we enjoy original stories. I mentioned recently we had some stories in hold-for-voting that seemed to be based on similar memes, so how did we chose between them? We chose the more original, more unique, more specific stories. The protagonist in a story should be the only possible protagonist that could be the actor in that story. This should be reflected in how he or she is described. Do not use height, weight, hair color, eye color, skin color, clothing. Use unique qualities. Similarly, avoid obvious metaphors, like the crack of dawn--they're too cliched. Do use similes and metaphors; they should be unique to the character(s), e.g. the yawn of dawn for a not-morning person.

The world in a speculative fiction story should be extremely specific, as well. Don't use bland adjectives like pretty. (World-building is a great place to use similes or metaphors--again, they should be unique.) Don't use any generic nouns. For example in your story don't use 'a guitar', use 'a Fender Jag-Stang,' or whatever's appropriate. Also, don't explain, never explain.

I'll get more specific about the next exciting issue of Electric Spec (coming March 15, 2014) starting next week!

18 February 2014

Fiction Inspired by Fiction

Fiction has a long history of being inspired by other literary works. This is true even in the speculative fiction realm. For example, one of my favorite novels of all time (no pun intended), To Say Nothing of the Dog (1997) by Connie Willis, was strongly inspired by Three Men in a Boat (To Say Nothing of the Dog) (1889) by Jerome K. Jerome. Interestingly, Jerome's novel is also mentioned in Robert Heinlein's Have Space Suit--Will Trav el (1958). As another example, I recently read Triggers (2012) by Robert J. Sawyer which seems to have been influenced by Arthur C. Clarke's Childhood's End (1953)--I'll let you read for yourself to see why I say this.

You may be wondering why I mention all this. Well, I'll tell you: our upcoming marvelous March 15, 2014 Electric Spec issue has two stories inspired by other famous literary works. One was inspired by William Carlos Williams' poem "This Is Just To Say". One was inspired by William Shakepeare's play "The Tempest." Of course, any story inspired by something else must stand on its own two feet; it must make sense whether you're familiar with the other work or not. If you are familiar with the reference work, it can add some lovely layers and complexity.

However, be careful not to let the other work overtake the story. In an early draft of the Tempest-inspired story the author was too slavishly following the plot of The Tempest. Readers raised important questions like 'Why is the Cal[iban] character so bad? Why's he trying to hurt the hero?' Once the author looked at the story with fresher eyes, it became clear the story could lose some of The Tempest influences and be stronger for it.

We'd enjoy reading more fiction-inspired fiction in the slush pile...

11 February 2014

tales from the production meeting

We had the Electric Spec production meeting for the March 15, 2014 issue recently. Folks with stories in hold-for-voting should have heard from us, or will hear very soon. If you made it into hold-for-voting you should congratulate yourself, no matter what happened.

We'd especially like to thank our Associate Editor Nikki Baird who helped us read stories. Thanks, Nikki! You rock! :)

At the meeting we had a spirited discussion about stories and what makes a story good. (Okay, we also had buy one get one free drafts.) Once a story makes it to hold-for-voting the competition is fierce.
Some thoughts:

  • One thing that makes a story really good is an emotional payoff, a resolution, at the end. This is hard to do without a clear protagonist; readers want to know who to root for. This protagonist needs to have a clear problem at the beginning of the story, needs to act to resolve it, needs to be changed at the end of the story. If things aren't different at the end of the story or if they're different because of another character's actions it is not as satisfying.
    Note: if one or more people die at the end of the story, it's difficult to make this satisfying.
  • The beginning and end of the story need to speak to each other and be consistent with the title. More specifically, the first paragraph should at least hint at the main story problem. The last paragraph should at least hint at the main story resolution. The title should reflect the core of the story (without giving it away) and not be peripherally related to it.
  • Authors, try not to be dazzled by a really neat world. In speculative fiction authors must create a new world, be it spooky, fantastic or futuristic. The world-building needs to serve the needs of the story, not replace the story. (See point one, above.)
  • Be original! If readers can guess what will happen in your story, it's not optimal. How do you avoid this? Read! At Electric Spec we definitely strive for originality.
  • Do not be political in your stories, at least for Electric Spec. It's not that we don't want to offend anyone, it's more that we don't agree amongst ourselves. And, ultimately, all the editors have to agree on a story in the end.
Yes, writing is hard. Good luck!

Stay tuned in the coming weeks for more info about the new issue!

04 February 2014

memes

Soon, we will have our production meeting for the next issue of Electric Spec and I'll give you an update about that. Stay tuned.
In the meantime, it occurs to me we have more than one story in hold-for-voting involving utilizing sentient creatures as food sources. This seems to be a rather odd coincidence--especially since these stories were submitted during the American holiday season including Thanksgiving, Hanukkah, Christmas, Kwanzaa and New Years. (!)

Furthermore, it's not the first time we've had such coincidences. The meme 'meme' is an intriguing idea. Wikipedia says, A meme is an idea, behavior, or style that spreads from person to person within a culture. A meme acts as a unit for carrying cultural ideas, symbols, or practices that can be transmitted from one mind to another through writing …or other imitable phenomena. Supporters of the concept regard memes as cultural analogues to genes in that they self-replicate, mutate, and respond to selective pressures.

Very cool idea! Our culture has definitely evolved over the years and possibly memes were the mechanism.
What do you think? :)

I think I will not be asking our authors what they did over the holidays...

28 January 2014

writing resolutions

We are working hard on the fabulous February 2014 issue of Electric Spec which will be published March 15, 2014. We have a lot of good stories in hold-for-voting so it promises to be another excellent issue. Stay tuned for more info about it in coming weeks.
Of course, we're currently accepting submissions for our marvelous May 2014 issue.

A lot of my writer friends have been telling me about their writing resolutions and goals for 2014. They are very impressive including such goals as finishing novels, publishing novels and the like. Wow! They also say sharing their goals makes them feel more accountable and hence more likely to complete their goals. I absolutely wish my ambitious writer friends the best of luck in achieving their 2014 goals.

I must admit, however, I'm not a fan of grandiose goals or resolutions, writing or otherwise. I prefer small daily assignments such as: write something new every day and every time you get a rejection, submit the piece somewhere else right away. I like assignments I can definitely complete. I guess I'm more like the turtle than the hare. But everyone's process is different. Go with what works for you.

How about it? Did you make a lot of writing resolutions and goals for 2014? Feel free to share in the comments.

Good luck with your writing in 2014!

21 January 2014

Narrative Prompt Story Glove

Rest assured we are working hard behind the scenes on the upcoming fabulous (March 15, 2014) issue of Electric Spec.

In the meantime, one of the founders of Electric Spec, Renata Baron Hill, suggested we blog about the Narrative Prompt Story Glove. It's used for brainstorming new stories. You can see a nice picture of it here: instagram.com/p/gXprv3jFgO.

Here are some highlights:

  • Grabber: Begin with an opening or sentence that hooks the reader.
  • Conflict: What problems or dilemma does the main character face in the story?
  • Action: Move the story along. What are 2 or 3 events that happen while trying to solve the conflict?
  • Solution: How is the conflict of the story finally solved?
  • Takeaway: Wrap it all up. What did the main character learn or how did his/her life change?
Good luck with your new stories!

14 January 2014

editorial miscellany

There's only a little more than 24 hours left until the deadline for the next issue of Electric Spec. Get those stories in! (And good luck!)

The editors are at differing levels of slush-pile completion. Consequently, some potential authors have gotten prompt responses and some have not gotten prompt responses. Editors are assigned stories randomly so don't read anything into this. The bottom line here is we will get back to you. Please do not email us for an update.

It turns out one of the editors has a book deadline at the end of February 2014, so we will be postponing the publication of the next issue to March 15, 2014. This is one-time-only publication postponement. The following issue will still be May 31, 2014. If you're interested in behind-the-scenes info, the production meeting is being pushed to the second week of February. :)

What else? We need art submissions for the cover. Please email us some art! See the info here: www.electricspec.com/submissions/submitting-art. We are also looking for an author interview. If you or someone you know has a speculative fiction novel coming out in the beginning of 2014, please let us know. I recommend you send an email to submissions at electric spec dot com, with the subject line: POTENTIAL INTERVIEW. Thanks!

Finally, a couple comments from the slush pile:

  • Don't randomly kill people. You wouldn't believe how many stories we get with murders. I suspect authors are shooting for macabre, but macabre is more spooky, more about subversion of reality and less about gore.
  • Don't start your story with pages of description. This might work for some markets, but not ours. Go ahead, check out our published stories, I dare you. :) Do any of them start with pages of description? No.

I hope your 2014 is going well and you're still on track for your writing-related resolutions.

07 January 2014

Asimov on 2014

Greetings! This is another friendly reminder that the next submission deadline for Electric Spec is January 15, 2014.
We are considering delaying the publication date until March 15, 2014. If we decide to do so, I will definitely let you know here.

Professor Emeritus James E. Gunn passed along the following very interesting predictions of 2014 by Isaac Asimov. It's getting a lot of interest on Huffington Post and elsewhere so I thought I'd pass it along even though it's long. I do love The Good Doctor. :)
Enjoy!

August 16, 1964
Visit to the World's Fair of 2014
By ISAAC ASIMOV
[T]he New York World's Fair of 1964 is dedicated to "Peace Through Understanding." Its glimpses of the world of tomorrow rule out thermonuclear warfare. And why not? If a thermonuclear war takes place, the future will not be worth discussing. So let the missiles slumber eternally on their pads and let us observe what may come in the nonatomized world of the future.

What is to come, through the fair's eyes at least, is wonderful. The direction in which man is traveling is viewed with buoyant hope, nowhere more so than at the General Electric pavilion. There the audience whirls through four scenes, each populated by cheerful, lifelike dummies that move and talk with a facility that, inside of a minute and a half, convinces you they are alive.

The scenes, set in or about 1900, 1920, 1940 and 1960, show the advances of electrical appliances and the changes they are bringing to living. I enjoyed it hugely and only regretted that they had not carried the scenes into the future. What will life be like, say, in 2014 A.D., 50 years from now? What will the World's Fair of 2014 be like?

I don't know, but I can guess.

One thought that occurs to me is that men will continue to withdraw from nature in order to create an environment that will suit them better. By 2014, electroluminescent panels will be in common use. Ceilings and walls will glow softly, and in a variety of colors that will change at the touch of a push button.

Windows need be no more than an archaic touch, and even when present will be polarized to block out the harsh sunlight. The degree of opacity of the glass may even be made to alter automatically in accordance with the intensity of the light falling upon it.

There is an underground house at the fair which is a sign of the future. if its windows are not polarized, they can nevertheless alter the "scenery" by changes in lighting. Suburban houses underground, with easily controlled temperature, free from the vicissitudes of weather, with air cleaned and light controlled, should be fairly common. At the New York World's Fair of 2014, General Motors' "Futurama" may well display vistas of underground cities complete with light- forced vegetable gardens. The surface, G.M. will argue, will be given over to large-scale agriculture, grazing and parklands, with less space wasted on actual human occupancy.

Gadgetry will continue to relieve mankind of tedious jobs. Kitchen units will be devised that will prepare "automeals," heating water and converting it to coffee; toasting bread; frying, poaching or scrambling eggs, grilling bacon, and so on. Breakfasts will be "ordered" the night before to be ready by a specified hour the next morning. Complete lunches and dinners, with the food semiprepared, will be stored in the freezer until ready for processing. I suspect, though, that even in 2014 it will still be advisable to have a small corner in the kitchen unit where the more individual meals can be prepared by hand, especially when company is coming.

Robots will neither be common nor very good in 2014, but they will be in existence. The I.B.M. exhibit at the present fair has no robots but it is dedicated to computers, which are shown in all their amazing complexity, notably in the task of translating Russian into English. If machines are that smart today, what may not be in the works 50 years hence? It will be such computers, much miniaturized, that will serve as the "brains" of robots. In fact, the I.B.M. building at the 2014 World's Fair may have, as one of its prime exhibits, a robot housemaid*large, clumsy, slow- moving but capable of general picking-up, arranging, cleaning and manipulation of various appliances. It will undoubtedly amuse the fairgoers to scatter debris over the floor in order to see the robot lumberingly remove it and classify it into "throw away" and "set aside." (Robots for gardening work will also have made their appearance.)

General Electric at the 2014 World's Fair will be showing 3-D movies of its "Robot of the Future," neat and streamlined, its cleaning appliances built in and performing all tasks briskly. (There will be a three-hour wait in line to see the film, for some things never change.)

The appliances of 2014 will have no electric cords, of course, for they will be powered by long- lived batteries running on radioisotopes. The isotopes will not be expensive for they will be by- products of the fission-power plants which, by 2014, will be supplying well over half the power needs of humanity. But once the isotype batteries are used up they will be disposed of only through authorized agents of the manufacturer.

And experimental fusion-power plant or two will already exist in 2014. (Even today, a small but genuine fusion explosion is demonstrated at frequent intervals in the G.E. exhibit at the 1964 fair.) Large solar-power stations will also be in operation in a number of desert and semi-desert areas -- Arizona, the Negev, Kazakhstan. In the more crowded, but cloudy and smoggy areas, solar power will be less practical. An exhibit at the 2014 fair will show models of power stations in space, collecting sunlight by means of huge parabolic focusing devices and radiating the energy thus collected down to earth.

The world of 50 years hence will have shrunk further. At the 1964 fair, the G.M. exhibit depicts, among other things, "road-building factories" in the tropics and, closer to home, crowded highways along which long buses move on special central lanes. There is every likelihood that highways at least in the more advanced sections of the world*will have passed their peak in 2014; there will be increasing emphasis on transportation that makes the least possible contact with the surface. There will be aircraft, of course, but even ground travel will increasingly take to the air*a foot or two off the ground. Visitors to the 1964 fair can travel there in an "aquafoil," which lifts itself on four stilts and skims over the water with a minimum of friction. This is surely a stop-gap. By 2014 the four stilts will have been replaced by four jets of compressed air so that the vehicle will make no contact with either liquid or solid surfaces.

Jets of compressed air will also lift land vehicles off the highways, which, among other things, will minimize paving problems. Smooth earth or level lawns will do as well as pavements. Bridges will also be of less importance, since cars will be capable of crossing water on their jets, though local ordinances will discourage the practice.

Much effort will be put into the designing of vehicles with "Robot-brains"*vehicles that can be set for particular destinations and that will then proceed there without interference by the slow reflexes of a human driver. I suspect one of the major attractions of the 2014 fair will be rides on small roboticized cars which will maneuver in crowds at the two-foot level, neatly and automatically avoiding each other.

For short-range travel, moving sidewalks (with benches on either side, standing room in the center) will be making their appearance in downtown sections. They will be raised above the traffic. Traffic will continue (on several levels in some places) only because all parking will be off-street and because at least 80 per cent of truck deliveries will be to certain fixed centers at the city's rim. Compressed air tubes will carry goods and materials over local stretches, and the switching devices that will place specific shipments in specific destinations will be one of the city's marvels.

Communications will become sight-sound and you will see as well as hear the person you telephone. The screen can be used not only to see the people you call but also for studying documents and photographs and reading passages from books. Synchronous satellites, hovering in space will make it possible for you to direct-dial any spot on earth, including the weather stations in Antarctica (shown in chill splendor as part of the '64 General Motors exhibit).

For that matter, you will be able to reach someone at the moon colonies, concerning which General Motors puts on a display of impressive vehicles (in model form) with large soft tires*intended to negotiate the uneven terrain that may exist on our natural satellite.

Any number of simultaneous conversations between earth and moon can be handled by modulated laser beams, which are easy to manipulate in space. On earth, however, laser beams will have to be led through plastic pipes, to avoid material and atmospheric interference. Engineers will still be playing with that problem in 2014.

Conversations with the moon will be a trifle uncomfortable, but the way, in that 2.5 seconds must elapse between statement and answer (it takes light that long to make the round trip). Similar conversations with Mars will experience a 3.5-minute delay even when Mars is at its closest. However, by 2014, only unmanned ships will have landed on Mars, though a manned expedition will be in the works and in the 2014 Futurama will show a model of an elaborate Martian colony.

As for television, wall screens will have replaced the ordinary set; but transparent cubes will be making their appearance in which three-dimensional viewing will be possible. In fact, one popular exhibit at the 2014 World's Fair will be such a 3-D TV, built life-size, in which ballet performances will be seen. The cube will slowly revolve for viewing from all angles.

One can go on indefinitely in this happy extrapolation, but all is not rosy.

As I stood in line waiting to get into the General Electric exhibit at the 1964 fair, I found myself staring at Equitable Life's grim sign blinking out the population of the United States, with the number (over 191,000,000) increasing by 1 every 11 seconds. During the interval which I spent inside the G.E. pavilion, the American population had increased by nearly 300 and the world's population by 6,000.

In 2014, there is every likelihood that the world population will be 6,500,000,000 and the population of the United States will be 350,000,000. Boston-to-Washington, the most crowded area of its size on the earth, will have become a single city with a population of over 40,000,000.

Population pressure will force increasing penetration of desert and polar areas. Most surprising and, in some ways, heartening, 2014 will see a good beginning made in the colonization of the continental shelves. Underwater housing will have its attractions to those who like water sports, and will undoubtedly encourage the more efficient exploitation of ocean resources, both food and mineral. General Motors shows, in its 1964 exhibit, the model of an underwater hotel of what might be called mouth-watering luxury. The 2014 World's Fair will have exhibits showing cities in the deep sea with bathyscaphe liners carrying men and supplies across and into the abyss.

Ordinary agriculture will keep up with great difficulty and there will be "farms" turning to the more efficient micro-organisms. Processed yeast and algae products will be available in a variety of flavors. The 2014 fair will feature an Algae Bar at which "mock-turkey" and "pseudosteak" will be served. It won't be bad at all (if you can dig up those premium prices), but there will be considerable psychological resistance to such an innovation.

Although technology will still keep up with population through 2014, it will be only through a supreme effort and with but partial success. Not all the world's population will enjoy the gadgety world of the future to the full. A larger portion than today will be deprived and although they may be better off, materially, than today, they will be further behind when compared with the advanced portions of the world. They will have moved backward, relatively.

Nor can technology continue to match population growth if that remains unchecked. Consider Manhattan of 1964, which has a population density of 80,000 per square mile at night and of over 100,000 per square mile during the working day. If the whole earth, including the Sahara, the Himalayan Mountain peaks, Greenland, Antarctica and every square mile of the ocean bottom, to the deepest abyss, were as packed as Manhattan at noon, surely you would agree that no way to support such a population (let alone make it comfortable) was conceivable. In fact, support would fail long before the World-Manhattan was reached.

Well, the earth's population is now about 3,000,000,000 and is doubling every 40 years. If this rate of doubling goes unchecked, then a World-Manhattan is coming in just 500 years. All earth will be a single choked Manhattan by A.D. 2450 and society will collapse long before that!

There are only two general ways of preventing this: (1) raise the death rate; (2) lower the birth rate. Undoubtedly, the world of A>D. 2014 will have agreed on the latter method. Indeed, the increasing use of mechanical devices to replace failing hearts and kidneys, and repair stiffening arteries and breaking nerves will have cut the death rate still further and have lifted the life expectancy in some parts of the world to age 85.

There will, therefore, be a worldwide propaganda drive in favor of birth control by rational and humane methods and, by 2014, it will undoubtedly have taken serious effect. The rate of increase of population will have slackened*but, I suspect, not sufficiently.

One of the more serious exhibits at the 2014 World's Fair, accordingly, will be a series of lectures, movies and documentary material at the World Population Control Center (adults only; special showings for teen-agers).

The situation will have been made the more serious by the advances of automation. The world of A.D. 2014 will have few routine jobs that cannot be done better by some machine than by any human being. Mankind will therefore have become largely a race of machine tenders. Schools will have to be oriented in this direction. Part of the General Electric exhibit today consists of a school of the future in which such present realities as closed-circuit TV and programmed tapes aid the teaching process. It is not only the techniques of teaching that will advance, however, but also the subject matter that will change. All the high-school students will be taught the fundamentals of computer technology will become proficient in binary arithmetic and will be trained to perfection in the use of the computer languages that will have developed out of those like the contemporary "Fortran" (from "formula translation").

Even so, mankind will suffer badly from the disease of boredom, a disease spreading more widely each year and growing in intensity. This will have serious mental, emotional and sociological consequences, and I dare say that psychiatry will be far and away the most important medical specialty in 2014. The lucky few who can be involved in creative work of any sort will be the true elite of mankind, for they alone will do more than serve a machine.

Indeed, the most somber speculation I can make about A.D. 2014 is that in a society of enforced leisure, the most glorious single word in the vocabulary will have become work!

31 December 2013

fictional dialogue better than real dialogue

Wow! The submission deadline for the Fabulous February 2014 issue of Electric Spec is approaching: January 15, 2014. Yes, that is just over two weeks away. If you're submitting: good luck!

I had some folks disagree with me about my comment from last week that fictional dialogue should be better than real dialogue, so let's talk about it some more. (Pun intended. Doh!) Fiction is supposed to be realistic, right? Realistic, yes. Real, no.
Have you ever taken the time to listen to folks talking around you, say, in a crowded place? Take a moment and do so. You'll hear a plethora of "um", "like", "so", "well", "yeah", and the like. :) Try transcribing it. Very little actual information is imparted. Probably several people talk with similar jargon, dialect, and vocabulary.

Dialogue should impart information and create character. Re. info: This is done by having one character tell another character something he/she does not already know. Do not use any "As you know, Bob's". Re. building character: This is also done by having each character utilize unique voice/jargon/dialect/vocab. Ideally, each character's dialogue is so unique you wouldn't need a dialogue tag.

Speaking of dialogue tags… You don't need more than one dialogue tag per paragraph. (Of course, you would never have more than one speaker per paragraph.) You should only use forms of "said" and "asked" in tags--because they're invisible to the reader. You don't need to tag all dialogue if there are only two people in the scene. You do need to somehow tag all dialogue if there are more than two people in the scene--this can be accomplished by the uniqueness mentioned above. You can also use what some people call "beats," small physical actions. Facial expressions also work here. But be careful with punctuation! I'm not talking about using beats as dialogue tags.
For example: "Hubba, hubba," he grinned. <--is not correct.
"Hubba, hubba." He grinned. <--is fine.

Good luck with your dialogue and everything else in 2014!

18 December 2013

the last Notes from the Slush Pile of 2013

I hope everyone's enjoying the holiday season. Here at Electric Spec we are going through the slush pile as part of our holiday celebrations. ;) Here are some things to keep in mind if you want to sell your story:
  • Do have correct spelling and grammar.
  • Do grab the editor with an intriguing or dramatic opening and/or title.
    Consider including:
    • An odd juxtaposition of people and/or events, e.g. The Emergency Sock.
    • Some telling narrative. Sometimes the first line of an excellent story is the author telling the reader something, e.g. Dying is so inconvenient.
    • A unique voice. (For an example here, read something by Connie Willis.)
    • A unique world (this is spec fic, after all).
    • A problem or conflict on the first page.
  • Do write a story that makes sense. Have a friend to read your story and then ask them what happened. If they can't tell you: rewrite.
  • Do create well-rounded characters. All characters should have both good and bad qualities.
  • Do write good dialogue. Reading dialogue out loud can help identify where it's awkward. Keep in mind fictional dialogue should not be the same as real-life dialogue. -->it should be better.
  • Do have a resolution to your story. Something has to be different at the end of your story.
  • If you include violence, earn it. By this I mean the reader needs to care about a character to care about their death or him/her committing violence. Think about the opening of a movie: if the first scene is someone being killed do we care about the victim or the murderer? Probably not. Violence for violence's sake isn't interesting.
  • Your suggestion here.
I welcome further suggestions in the comments.
Happy holidays!

11 December 2013

Narnia's Secret Code

Like most folks I assumed C.S. Lewis' Chronicles of Narnia were an allegory of the Christian gospels. Scholar Michael Ward makes a very compelling case that Lewis' Narnia books instead evoke the influence of each of the seven medieval planets in his book Planet Narnia: The Seven Heavens in the Imagination of C.S. Lewis.

The seven medieval or classical planets were the Sun and Moon and the five non-earth planets of our solar system closest to the Earth: Mercury, Venus, Mars, Jupiter, and Saturn. Notice these form the seven days of the week: Sun-day, Moon-day, Saturn-day, and in Latin: 'Martis' (Mars, Tuesday), 'Mercurii' (Wednesday), 'Iovis' (Jupiter, Thursday) and 'Veneris' (Venus, Friday).
Neat!

Each of these heavenly bodies was believed to have certain attributes, and Ward says that these attributes were de liberately used by Lewis to furnish elements of the stories of each book:

  • in The Lion the Witch and the Wardrobe the child protagonists become monarchs under sovereign Jove
  • in Prince Caspian:The Return to Narnia they harden under strong Mars
  • in The Vouage of the Dawn Treader they drink light under searching Sol
  • in The Silver Chair they learn obedience under subordinate Luna
  • in The Horse and His Boy they come to love poetry under eloquent Mercury
  • in The Magician's Nephew they gain life-giving fruit under fertile Venus
  • in The Last Battle they suffer and die under chilling Saturn
What do you think? Agree? Disagree?
I think I've got some rereading to do!

03 December 2013

what's your favorite?

By now I hope you've realized the new November issue of Electric Spec is out.

Eric Del Carlo brings us a story about a boy who flies in "At Wave's Ebb." In "A Page of Skulls," Tony Peak tells a dark tale of a dark and magnificently strange world. On the lighter side, Fredrick Obermeyer's "The IUD that Landed in Grandpa's Backyard" show us the humorous side of first contact. "Discarded" by Miranda Suri is an artistic urban fantasy with a dash of crime. And, finally, our debut author Steve Rodgers shows his stuff with an exciting backwoods cyber-thriller, "Cortex." For our special features, our spec-tacular movie critic Marty Mapes takes a look at "hard" science fiction movies making a comeback at the box office. Huzzah!

We also have a very interesting Editor's Corner entry from Editor/Author Betsy Dornbusch on "Gender Equality in Science Fiction and Fantasy Fandom and Industry." Huzzah, again!

What's your favorite? They're all so good, I can't decide. :)

26 November 2013

urban fantasy coming Nov 30

The next fabulous issue of Electric Spec is almost here! I'm excited, how about you? The final two stories I'd like to brag about are two urban fantasies: "Discarded" by Miranda Suri and "At the Wave's Ebb" by Eric Del Carlo. Both of these are set on contemporary Earth and have speculative elements.

In "Discarded" modern art comes to life to help (or not) a man come to terms with his issues. Why's it titled "Discarded"? You'll just have to read it and find out. We've published Suri before. You can find her story "The New Arrival" here.

In "At the Wave's Ebb" an unusual man also has to come to terms with his issues. How's he unusual? What issues are these? Again, read it to find out. :) We've also published Del Carlo before. Check out his story "A Crowd of Possibilities" here.

A couple weeks ago I was remiss in not linking to Fredrick Obermeyer's previous story for us. Check out "The Coincidence Factory" here. We actually have another Obermeyer story, "Birth of a New Day" here. Clearly, we like Obermeyer. Hopefully, you do too.

Please check out all the new stories on November 30 2013!

Thank you in advance to all the behind the scenes folks and all the contributing authors. We couldn't have done it without you. Huzzah, for you! :)