31 July 2008
Writing on Reading: Twilight
30 July 2008
science and expectations in SF
Re. science: One of the authors in my critique group recently wrote an SF story that prompted a lot of discussion. The gist of the discussion was this:
- Science in SF doesn't have to be correct, but
- it does have to be internally consistent.
So, basically anything goes except contradicting yourself. However...
Re. expectations: According to convention, one thing that differentiates SF from fantasy is SF authors are supposed to explain the events/whatever using 'scientific' terms. In fantasy, the whatever-events are not explained other than to invoke the concept of 'magic'.
Authors are free to write whatever they like as far as I'm concerned. Nonetheless, reader (and editor!) expectations can impact the success of such a story. In particular, if the protagonist of a story is a scientist, one expects some scientific explanations. How did the wormhole portal open up? How is the alien traveling back in time? How is the electrically-neutral particle being affected by electromagnetic fields? How do we have negative absolute temperatures?
The "hows" are the science, but the "whys" are the plot. We need those, too. :)
29 July 2008
Some Don't's and Do's...
- Watch out for non "said" dialog tags, e.g. "You suck," she sniffed.
- Watch out for protagonist self-description, e.g. running fingers through "red" hair and casting "brown" eyes about.
- Watch out for super-overdone cliches, e.g. a female monster/alien/ghost/vampire/werewolf/etc. kills her husband/lover/one-night-stand/etc.
- Please make sense. If you read the first page of your story to your husband/lover/one-night-stand are they going to say "Huh?" or "What happens next?"
- Please be aware of the laws of physics and do not violate them--especially if you're writing science fiction (unless you have a good reason).
Personally, I advocate stories with original ideas at our production meetings. What would I love to see? I'd love to see more stories with unique voice.
Keep those stories coming!
28 July 2008
ElectricSpec Happy Hour at WorldCon
At WorldCon, ElectricSpec editors will be wearing ElectricSpec t-shirts, so feel free to come up and say "Hi".
Hhm...I should probably clear out my submissions box before then. I better get to it.
24 July 2008
Cut it to the bone/everyone needs critique/step back/...
I freely admit this is tricky. In a story I've been working on for like a year, my critique group said recently, 'you know, you don't need this scene'. I looked at it, and they were totally right! So, perhaps I'm changing my point to: critique groups are vital.
I could summarize the whole 300-word-ish scene with one sentence! Jeesh! You'd think an editor could see this on her own. But no. It is difficult to truly see your own writing. All authors need to be able to step back from their work and try to see it objectively. So, wait, that's my point: step back from your writing. :)
Okay, I'm rambling a bit. That's okay on a blog, but NOT in a story. Maybe that's my point: don't ramble.
I'll stop now. :) But please continue to send Electric Spec your excellent (succinct/non-ramble-y) stories. Thanks!
21 July 2008
Another reading session
Based on yesterday's reading session, I would also suggest writers take a close look at lengths. We are well aware we accept stories longer than comparable zines, and heck, we like 'em. Many markets prefer to cap at 5000. Remember, though, to only use the words it takes to tell your story. In my experience, many rejected longer stories are so long not because more events fill the space between A and Z, but because of narrative and exposition that does not further the plot. We have, and will continue, to accept longer stories. But remember you do have to hold my interest longer.
I think our response times are longer this summer, for a few reasons. First, it's summer. Everyone moves slower. Also, submissions are better in quantity and quality, which is exciting because it only makes for a better magazine. Thirdly, we're entering Conference Season here in Colorado. First up, World Science Fiction Convention, fondly known locally as Denvention, held in Denver 6-10 August. The Electric Spec staff will be there every day promoting the magazine, so if you want to meet any of us, keep an eye on this space and the main Electric Spec site for forthcoming details.
Next up is Colorado Gold, 11-14 September. It's a great conference, well worth attending. A bit more intimate, and the agents and editors are always top notch and generally available for smoozing (including yours truly). I'll be speaking, so come on and see me.
Then MileHiCon, our local SciFi Con, held 24-26 October. There's always a great writing track, and the Electric Spec staff are still working out details of our participation.
16 July 2008
To tell or not to tell...
A survey of first sentences from The Best of the Best: 20 Years of the Year's Best Science Fiction shows the MAJORITY of the first sentences are telling, e.g. (quotation marks mine), "There is a principle in nature I don't think anyone has pointed out before.", "I awoke this morning to discover that bioengineering had made demands upon me during the night.", "I live in the oldest city in the world.", "Everything felt like a dream.", etc., etc.
Thus, if you want to submit a story with some telling to Electric Spec, this editor says, "Go for it!"
11 July 2008
Sexism in spec fic lit?
At Electric Spec, I must admit I don't pay any attention to the gender of an author. Glancing at the current issue, I see we have 75% female authors. Hhm... You might think since this is influenced by the fact we have more female editors than male. But, since our male editor is in touch with his feminine side, and since one of our female editors loves weapons/gore and general darkness/mayhem...I'm gonna say gender is totally immaterial at Electric Spec. :)
Do YOU think there's sexism in spec fic lit? If so, why?
10 July 2008
Writing on Reading: We Can Remember It for You Wholesale
IMHO, the movie "Total Recall" is only superficially like the story, dealing with a seemingly ordinary fellow who wants to go to Mars, can't, and tries to get memory implants but all kinds of trouble ensues. Personally, I really enjoy this movie because it is very ambiguous. Did the protag experience the adventures or were they implanted memories? Was it real? Or was it Rekall? :) I have it on good authority that the director Paul Verhoeven was ambiguous on purpose.
Upon careful review, however, I have a new interpretation: I think the entire movie is a dream. Why? Because of Melina. The protag, Quaid, dreams of Melina in the first scene...what if he never wakes up? I don't see any other way for the SAME woman to appear in Quaid's dream, on Rekall's computer, and on Mars. If Melina is a real woman, Quaid could dream about her and interact with her on Mars--in this case the events are not implanted memories--but then how would she be on Rekall's computer? On the other hand, if Melina is an implanted memory, she would be on the Rekall computer and in the fake Mars events--but in that case how would she be in his dream before the protag goes to Rekall? Moreover, at the end of the movie, Quaid asks 'What if this is all a dream?' and Melina says, 'Kiss me quick before you wake up.'
What do you think?
07 July 2008
sad news: Thomas M. Disch
What is your guide?
I have to see the end before I can start writing. Otherwise I end up with half a story languishing on my hard drive. Do you? If not I envy you. But I actually know very few published writers who don't know where they're headed when they start. This is not to say that they don't sometimes end up somewhere unexpected. I just mean that most published writers I know have a synopsis somewhere, be it in their head or a notecard, before they start to write. I can't find my direction within 2-5000 words without such a compass.
Do you like the stars, a compass, GPS, Mapquest? What's your guide from Point A to Point Z when writing a short story?
02 July 2008
The Nebsite
30 June 2008
We're Live!
26 June 2008
The Setting Leg
Dave spoke recently about developing ideas to their fullest, and sometimes in short stories, world-building gets short thrift, because we don't have a lot of words to spend. I see this most in urban fantasies where the writer assumes the reader is grounded because it takes place on this planet--even if it is a planet inhabited by werewolves (which are apparently in, if our inbox is any indication). But there are ways to show this strange new world your characters inhabit that don't take up a lot of real estate on the page.
--Dialogue. How do your characters relate to each other? Not like you and I would in ordinary conversation, I hope! How do they show respect; what constitutes an insult? What does their slang sound like? What are the little shortcuts or accents or usage that sets them firmly inside their world?
--Focus on the most important elements that make your world different. You should know of several, but what are the two or three that inform the reader they're not in Kansas anymore?
-- Attraction. What makes for a physically attractive "person" in your world and why? What are valued qualities based on world conditions? (Clue: use them in characters you want the reader to admire).
--Speaking of values: how does your world condition affect personal values? I'm reading DO ANDROIDS DREAM OF ELECTRIC SHEEP? right now. In the Real World most everyone I know has a dog or a cat. We all value our pets, of course. But Dick elevates the rather common phenomenon of domesticated animal to status symbol and it says things about his world without exposition.
--When your character is confronted with a crisis, what is the one thing he or she might do that ties her to her world? A Christian might cross himself, a sailor might curse. What does your character do that sets him firmly in his world?
--And while we're on the topic of crisis, is yours intrinsic to your world? The most interesting crises can only happen in the world where they're set.
These are just a few ideas of many; I'm sure you can come up with more. A final note: don't explain. Just show your characters behaving as they should in their world and the reader will catch on.
25 June 2008
Academy of Science Fiction, Fantasy & Horror...
Our next issue of Electric Spec has an article about their Best Fantasy Movie pick (good job, Marty)! Check it out on June 30! :)
Five More Days...
Writing on Reading: Art and Physics
23 June 2008
Chat with Kevin J. Anderson
Locus Award winners
"A Small Room in Koboldtown", Michael Swanwick (Asimov's Apr/May 2007). Read more about it at www.locusmag.com. Congratulations to all the nominees and all the winners!
22 June 2008
A Final Trim . . .
- Info. repetition. In a short story, information about plot, character, world-building, or setting should only be given once. Also, information that can be inferred from the story should not be "told" by the author--trust your reader and assume he or she will "get it." If you tell or show us on page one that sprites live in the clouds and only come out at night, don't remind us again on page 6.
- "Walk the dog" actions. Sometimes authors include details that are not critical to the story and only serve to slow things down. For example, if a character is taking his dog for a walk, we probably don't need to know that he called the dog, got out the collar, put the collar on the the dog, clipped the leash to the collar, opened the door, stepped outside, closed the door behind him, etc, etc. Yawn!
- Unnecessary or distracting detail. In the above example, if you include a long description for the leash, i.e. "the leash was covered with pink and purple swirls of color that flashed in the sun as dog and master walked down the street," then there should be a reason why that description is there. If we never hear about the leash again, why did we need to know so much about it? I see this a lot with eye colors of minor characters. Who cares if the waiter in the restaurant has blue eyes? This is a tougher one to spot than the previous two bullets, but I do see it a lot.
- Adjective overkill. "The dark disk floated in the blue sky. It was as black as night against the azure backdrop, like a lapis boat floating on an aquamarine lake." Okay, this is an exaggeration, but you get the picture. Pick your best adjective and move on.